Using the FIS Components

In looking for ways to avoid Macromedia’s V2 user-interface components without writing my own, I’ve started using the FIS Components that come with the book Flash MX for Interactive Simulation by Jonathan Kaye and David Castillo. They are light-weight, good-looking, and smooth. The simple user-interface components include:

FISLamp: Simple indicator lamp
FISButton: Simple button
FISButtonToggle: Simple toggle . . . → Read More: Using the FIS Components

C++ to AS2, 3: Arrays with Type Checking

Don’t want to lose this link; Paul Robertson treats this topic exhaustively:

Getting Type Checking with . . . → Read More: C++ to AS2, 3: Arrays with Type Checking

From C++ to ActionScript, Chapter 2: Doh! Enumerated Types Simplified

In an earlier post I proposed a way to implement enumerated types as singleton classes in ActionScript, based on a single class written by Darron Schall, and showed a perl script to generate them. Well, I’ve realized it was unnecesarily complicated. All the values the class methods are returning are just integers, so why . . . → Read More: From C++ to ActionScript, Chapter 2: Doh! Enumerated Types Simplified

A Little Chinese-English Glossary of Flash-Related Terms – Flash 相关术语小汇编

Actually, not all are technical terms, but mostly anything I’ve had to look up or anything I understood for the first time in a new context.

其实不是全部术语;只要是查了字典才懂的或是初次在新一种上下文里理解的,就会收入。

I’m not Chinese but I’ve been speaking it for many years; I lived in Taiwan long ago, and have spent time in Hong Kong and mainland China. I try to . . . → Read More: A Little Chinese-English Glossary of Flash-Related Terms – Flash 相关术语小汇编