<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Prospects for Immersive Panoramas in Flash</title>
	<atom:link href="http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/</link>
	<description></description>
	<lastBuildDate>Thu, 05 Jan 2012 17:15:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
	<item>
		<title>By: Sarah</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-183854</link>
		<dc:creator>Sarah</dc:creator>
		<pubDate>Sat, 09 Apr 2011 21:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-183854</guid>
		<description>Flash technology has come a long way since 2006.. I can&#039;t wait to see what the future holds for this platform. Thanks for the interesting article. nnSarah</description>
		<content:encoded><![CDATA[<p>Flash technology has come a long way since 2006.. I can&#8217;t wait to see what the future holds for this platform. Thanks for the interesting article. nnSarah</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lauren</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-183853</link>
		<dc:creator>Lauren</dc:creator>
		<pubDate>Tue, 05 Apr 2011 09:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-183853</guid>
		<description>Thanks for sharing! Great article. </description>
		<content:encoded><![CDATA[<p>Thanks for sharing! Great article.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Enrique</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-183852</link>
		<dc:creator>Enrique</dc:creator>
		<pubDate>Tue, 05 Apr 2011 04:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-183852</guid>
		<description>Great detail in this post.  The tutorials and demos that were provided were a great bonus to your already detailed explanations and descriptions of various methods in creating panoramas in flash; as well as, assistance with what to look for.  Valuable information provided!</description>
		<content:encoded><![CDATA[<p>Great detail in this post.  The tutorials and demos that were provided were a great bonus to your already detailed explanations and descriptions of various methods in creating panoramas in flash; as well as, assistance with what to look for.  Valuable information provided!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nodename &#187; Displace My Shiny Metal Ass</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-154125</link>
		<dc:creator>nodename &#187; Displace My Shiny Metal Ass</dc:creator>
		<pubDate>Sat, 25 Oct 2008 04:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-154125</guid>
		<description>[...] couple of years ago I said, in Prospects for Immersive Panoramas in Flash: The displacement map in Flash provides only one byte of precision for each of x and y, which means [...]</description>
		<content:encoded><![CDATA[<p>[...] couple of years ago I said, in Prospects for Immersive Panoramas in Flash: The displacement map in Flash provides only one byte of precision for each of x and y, which means [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-50778</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Sat, 25 Aug 2007 10:34:29 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-50778</guid>
		<description>Excellent article. Many thanks!</description>
		<content:encoded><![CDATA[<p>Excellent article. Many thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thomas Krueger</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-4784</link>
		<dc:creator>Thomas Krueger</dc:creator>
		<pubDate>Mon, 23 Oct 2006 06:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-4784</guid>
		<description>The FlashPack of Pano2QTVR, still under development works quite fine.
http://www.pano2qtvr.com/download.php</description>
		<content:encoded><![CDATA[<p>The FlashPack of Pano2QTVR, still under development works quite fine.<br />
<a href="http://www.pano2qtvr.com/download.php" rel="nofollow">http://www.pano2qtvr.com/download.php</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kingtaro</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-4466</link>
		<dc:creator>kingtaro</dc:creator>
		<pubDate>Thu, 05 Oct 2006 12:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-4466</guid>
		<description>Thanks this article.
This motivated me to make this player.

http://flashvr.sakura.ne.jp/sample.htm</description>
		<content:encoded><![CDATA[<p>Thanks this article.<br />
This motivated me to make this player.</p>
<p><a href="http://flashvr.sakura.ne.jp/sample.htm" rel="nofollow">http://flashvr.sakura.ne.jp/sample.htm</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flash panorama at Eddie Adams&#8217; weblok</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-3687</link>
		<dc:creator>Flash panorama at Eddie Adams&#8217; weblok</dc:creator>
		<pubDate>Sat, 26 Aug 2006 10:44:47 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-3687</guid>
		<description>[...] nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/ [...]</description>
		<content:encoded><![CDATA[<p>[...] nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/ [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andre Michelle</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-2582</link>
		<dc:creator>Andre Michelle</dc:creator>
		<pubDate>Mon, 31 Jul 2006 02:00:56 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-2582</guid>
		<description>check this:
http://blog.andre-michelle.com/cubicvr</description>
		<content:encoded><![CDATA[<p>check this:<br />
<a href="http://blog.andre-michelle.com/cubicvr" rel="nofollow">http://blog.andre-michelle.com/cubicvr</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AYRTON</title>
		<link>http://nodename.com/blog/2006/01/11/prospects-for-immersive-panoramas-in-flash/comment-page-1/#comment-365</link>
		<dc:creator>AYRTON</dc:creator>
		<pubDate>Fri, 28 Apr 2006 18:37:57 +0000</pubDate>
		<guid isPermaLink="false">http://nodename.com/blog/?p=36#comment-365</guid>
		<description>Nice infos. The question now is when Flash will be able to be smooth as QuickTime is.
Then it would be wonderfull.
Thanks</description>
		<content:encoded><![CDATA[<p>Nice infos. The question now is when Flash will be able to be smooth as QuickTime is.<br />
Then it would be wonderfull.<br />
Thanks</p>
]]></content:encoded>
	</item>
</channel>
</rss>

