Upon Reflection

In ActionScript 3, classes (and functions as well) are objects that can be manipulated like any other object. The language provides us with some constructs to facilitate this, and they are an important part of the programmer’s toolkit.

We need to be able to traverse the connections among the Class, an instance of the Class, and the name of the Class. . . . → Read More: Upon Reflection

Behind the Beyond, or Beyond the Behind

With the recent advances in Flash 3D and panoramas, and the fact that Flash 10, now out in beta, has intrinsic support for arbitrary warping of triangles, we can look forward to a future of increased performance and the complete disappearance of those wavy lines in panos. All of that fancy 3D stuff is based . . . → Read More: Behind the Beyond, or Beyond the Behind