Here are two instances of the same demo, modeled after the one Seb Lee-Delisle showed last fall, built with two different Flash implementations of 3D Perlin noise. The one on the right uses Ron Valstar’s Perlin class (as does Seb’s demo), which appears to be a faithful port of Ken Perlin’s Improved Noise reference implementation . . . → Read More: Perlin Clouds and Frocessing (with an F)
