Distributing points on the sphere by electrostatic repulsion, ported from Bulatov’s C++ code.
References
Distributing points on the sphere
Symmetries of configurations of charges on . . . → Read More: Distributing Points on the Sphere
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Distributing points on the sphere by electrostatic repulsion, ported from Bulatov’s C++ code. References Distributing points on the sphere Symmetries of configurations of charges on . . . → Read More: Distributing Points on the Sphere AS3 provides a built-in data structure that you can use for dynamic programming to supplement your application’s functionality. This structure is the prototype chain. What’s the prototype chain? To answer that, let’s start by forgetting about user-defined Classes for the moment, and looking at some older mechanisms that have been common to ActionScript and JavaScript since AS1. Functions . . . → Read More: Dynamic Programming in AS3 |
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