By alan, on June 15th, 2008%
In ActionScript 3, classes (and functions as well) are objects that can be manipulated like any other object. The language provides us with some constructs to facilitate this, and they are an important part of the programmer’s toolkit.
We need to be able to traverse the connections among the Class, an instance of the Class, and the name of the Class. . . . → Read More: Upon Reflection
By alan, on June 5th, 2008%
With the recent advances in Flash 3D and panoramas, and the fact that Flash 10, now out in beta, has intrinsic support for arbitrary warping of triangles, we can look forward to a future of increased performance and the complete disappearance of those wavy lines in panos. All of that fancy 3D stuff is based . . . → Read More: Behind the Beyond, or Beyond the Behind
By alan, on January 13th, 2008%
Can anybody show me a use case for the following?
(Flex language manual, Object.constructor)
Advanced users may choose to use the function keyword instead of the class keyword to define a Function object that can be used as a template for creating objects. Such a function is called a constructor function because you can use it in conjunction . . . → Read More: Advanced Users May Choose
By alan, on August 1st, 2006%
The past few days have seen the release of version 1.1 of Thomas Pfeiffer’s AS2 (and soon to be AS3) 3D library Sandy – check out the great kitty demo! — and of Andre Michelle’s AS3 CubicVR immersive panorama application (requires Flash 9 of course). (For a bit of technical background, check out Andre’s post AS3 Perspective Texturemapping.)
Wow, and wow! Both . . . → Read More: Two Exciting Developments in Flash 3D
By alan, on April 6th, 2006%
In a post entitled Testing the Flash Gradient Fill Method, and Some Personal Thoughts, Kinglong’s Blog (zh) presents a neat little swf reminiscent of the test swf in Psyark’s DisplacementMapFilter Tutorial. This one demonstrates the effects of various parameters of the beginGradientFill() method in Flash. (But not all the parameters. I’d like . . . → Read More: REAL Live Docs: Gradient Fills, Transitions, Tweens, and Flex CSS Explored
By alan, on March 27th, 2006%
In my Flash 8 bit-twiddling adventures I’ve found it useful to be able to check the colors of individual pixels in a running swf. If you need that too, I offer you the PixelTip class, a variant of my ToolTip class that simply displays the coordinates and value of the pixel under the cursor. . . . → Read More: PixelTip
By alan, on January 27th, 2006%
I’ve posted a cubic panorama example in the Sandy forum. If you haven’t seen the announcement yet, this awesome ActionScript 2.0 3D package has just released version 0.2. It’s early days yet for Sandy but already things are very impressive. Check out the features, the source, and the forum at Sandy’s Blog.
A . . . → Read More: The Sandy AS2 3D API and a Flash Cubic Panorama Tutorial
By alan, on January 26th, 2006%
This just in, from Warp9 Community:
altro link ultra-ultra-geek (solo testo e codice):
http://nodename.com/blog/category/actionscript/
che tratta di alcune questioni estremamente specifiche come il surface mapping . . . → Read More: Ultra Ultra Geek!
By alan, on January 16th, 2006%
A couple of people requested the translation of the Japanese DMF Tutorial I referred to in my post Prospects for Immersive Panoramas in Flash. Here it is.
author: psyark
translation: Alan Shaw [all errors are mine]
Part 1
(Original text)
The DisplacementMapFilter is a filter that uses one bitmap to operate on another. The former bitmap is commonly called the . . . → Read More: Psyark’s DisplacementMapFilter Tutorial
By alan, on January 11th, 2006%
There’s a thriving community of photographers producing interactive 360° panoramas. Some cool immersive galleries are at panoviews.com and panoramas.dk.
Panographers are always interested in new ways to present the experience over the web. Currently the main vehicles are implemented in Java (e.g. PTViewer) or QuickTime (QTVR). There is also some use of Shockwave . . . → Read More: Prospects for Immersive Panoramas in Flash
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Quote In the Voronoi diagram of my dreams you are always my nearest neighbor
-- @SerPalimpsesto
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