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[August 22, 2009]

Googling myself with Voronoi

Filed under: Uncategorized — @ 1:38 am — Tags: , ,

No, this isn’t about some hot new way of using Voronoi diagrams to google myself; I’ll leave that challenge to Mario.

I was looking over the search terms that had led people to my blog today, and decided to click on “Alan Shaw” Voronoi. Among all the recent stuff, I came across some papers and articles from my pre-Flash (and pre-C++) days:

Automatic construction of polyhedral surfaces from voxel representations (1988)
Generalized map makers problem: optimal flattening of polyhedral surfaces

Applications of Computer Graphics and Image Processing to 2D and 3D Modeling of the Functional Architecture of Visual Cortex
A Numerical Solution to the Generalized Mapmaker’s Problem: Flattening Nonconvex Polyhedral Surfaces

Now to reread them after twenty years and see if they were all bullshit.

We achieved reasonable performance on a Sun-2 microprocessor system (which is roughly comparable to a VAX-750).

Uh huh.

Here’a a video by mike40033:

[September 19, 2008]

Distributing Points on the Sphere

Filed under: ActionScript — @ 1:25 am — Tags: ,

Distributing points on the sphere by electrostatic repulsion, ported from Bulatov’s C++ code.



References

Distributing points on the sphere

Symmetries of configurations of charges on a sphere

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